Lake Arcania is both the name of a geographical feature in Toosehn and the city whose Walls envelop it. It is the site that the Celestian’s Gift gate from Rokksher opened to.

The Lake is filled with invertebrates, crabs, and freshwater fish.

During Winter, the Lake largely freezes over.

The Lake was given its name because of the large amounts of Mysterious Magic in the vicinity.

City Quarters

Little Rokksher
Gnometown
  • This bustling neighborhood is home to many Gnomes, the majority of which are Dunetrekker immigrants. It’s bursting with life: wacky contraptions move things a rapid pace through the streets and up the walls, there’s magic charms being weaved in alleyways, and artisan cafes and trinket shops draw loyal customers.
The Pasture
  • Many Centaurs live here in a cluster of yurts and cabins on the outskirts of the city, near the fields that they work.
The Moat
  • What was once a simple defensive trench has attracted various small shops and transient merchants who prefer convenient proximity to the daily traffic in and out of the city. Many tents are therefore erected in or near the moat, as well as some lean-tos relying on the sloped geography for one or more walls. A variety of wares can be found spread out temptingly on tables and blankets here, but there is a clear distinction between these temporary shops and the established stores of the alleyways inside the city walls.
Warehouse Row
  • The industrial heart of Lake Arcania, Warehouse Row is a smoggy, hectic jumble of manufacturing centers during waking hours and a deserted, sporadically lamplit locale during the night. Many of the Smithies and mills of Arcania are located here or depend on it for their production chain. The Warehouse Row Station is the busiest in all of Arcania, as many commercial shipping containers are loaded and unloaded here, and engine repairs take place at the local Rail Yard.