Trader Jeorf’s shop is located at the Guildhall and is the most common way for Guildsfolk to acquire new Gear for Coin.
Trader Jeorf has a really unfortunate Swedish accent.
Giant-sized Gear is 2x the Coin as a general rule.
Armor and Shields
Stacking layers of Armor requires an increased Minimum Strength.
| Gear | Type | Minimum Strength | Notes | # Coin |
|---|---|---|---|---|
| Robes or Jacket | Cloth or Light Leather | d4 | +1 Armor to Torso, Arms | 1 |
| Leggings | Cloth or Light Leather | d4 | +1 Armor to Legs | 1 |
| Cap | Cloth or Light Leather | d4 | +1 Armor to Head | 1 |
| Full Set Armor | Cloth or Light Leather | d4 | +1 Armor to Torso, Arms, Legs, Head | 2 |
| Jacket | Thick Leather or Tough Hides | d6 | +2 Armor to Torso, Arms | 2 |
| Leggings | Thick Leather or Tough Hides | d6 | +2 Armor to Legs | 2 |
| Cap | Thick Leather or Tough Hides | d6 | +2 Armor to Head | 2 |
| Full Set Armor | Thick Leather or Tough Hides | d6 | +2 Armor to Torso, Arms, Legs, Head | 4 |
| Shirt | Chain Mail or Scale Mail | d8 | +3 Armor to Torso, Arms | 3 |
| Greaves | Chain Mail or Scale Mail | d8 | +3 Armor to Legs | 3 |
| Hood | Chain Mail or Scale Mail | d8 | +3 Armor to Head | 3 |
| Full Set Armor | Chain Mail or Scale Mail | d8 | +3 Armor to Torso, Arms, Legs, Head | 6 |
| Corselet and Vambraces | Plate Mail | d10 | +4 Armor to Torso, Arms | 4 |
| Greaves | Plate Mail | d10 | +4 Armor to Legs | 4 |
| Helm | Plate Mail | d10 | +4 Armor to Head | 4 |
| Full Set Armor | Plate Mail | d10 | +4 Armor to Torso, Arms, Legs, Head | 8 |
| Shield | Small | d4 | See Shields | 2 |
| Shield | Medium | d6 | See Shields | 4 |
| Shield | Large | d8 | See Shields | 6 |
Melee Weapons
| Gear | Damage | Minimum Strength | Notes | # Coin |
|---|---|---|---|---|
| Hand Axe | Str+d6 | d6 | - | 1 |
| Battle Axe | Str+d8 | d8 | - | 2 |
| Great Axe | Str+d10 | d10 | See PC Creation - Gear | 3 |
| Brass Knuckles | Str+d4 | d4 | - | 1 |
| Light Club | Str+d4 | d4 | - | .5 |
| Heavy Club | Str+d6 | d6 | - | 1 |
| Dagger | Str+d4 | d4 | - | 1 |
| Flail | Str+d6 | d6 | Ignores Shields | 2 |
| Halberd | Str+d8 | d8 | See PC Creation - Gear | 2 |
| Katana | Str+d6+1 | d6 | Two handed | 3 |
| Lance | Str+d8 | d8 | See PC Creation - Gear | 3 |
| Mace | Str+d6 | d6 | - | 2 |
| Maul | Str+d10 | d10 | See PC Creation - Gear | 3 |
| Pike | Str+d8 | d8 | See PC Creation - Gear | 2 |
| Rapier | Str+d4 | d4 | Parry +1 | 2 |
| Spear | Str+d6 | d6 | See PC Creation - Gear | 1 |
| Staff | Str+d4 | d4 | See PC Creation - Gear | .5 |
| Short Sword | Str+d6 | d6 | - | 1 |
| Long Sword | Str+d8 | d8 | - | 2 |
| Great Sword | Str+d10 | d10 | Two handed | 3 |
| Warhammer | Str+d6 | d6 | See PC Creation - Gear | 2 |
Ranged Weapons
| Gear | Damage | Minimum Strength | Range | Notes | # Coin |
|---|---|---|---|---|---|
| Throwing Axe | Str+d6 | d6 | 3/6/12 | $ | 1 |
| Short Bow | 2d6 | d6 | 12/24/48 | - | 2 |
| Long Bow | 2d6 | d8 | 15/30/60 | 1 AP | 3 |
| Compound Bow | Str+d6 | d6 | 12/24/48 | 1 AP, Mechanized | 3 |
| Crossbow | 2d6 | d6 | 15/30/60 | 2 AP, Mechanized | 3 |
| Throwing Knife | Str+d4 | d4 | 3/6/12 | $ | 1 |
| Weighted Net | - | d4 | 3/6/12 | See PC Creation - Gear | 1 |
| Sling | Str+d4 | d4 | 4/8/16 | $ | 1 |
| Javelin | Str+d6 | d6 | 3/6/12 | $ | 1 |
| Flintlock Pistol | 2d6+1 | d4 | 5/10/20 | See PC Creation - Gear, Mechanized | 2 |
| Musket | 2d8 | d6 | 10/20/40 | See PC Creation - Gear, Mechanized | 3 |
| Blunderbuss | 1-3d6 | d6 | 10/20/40 | See PC Creation - Gear, Mechanized | 3 |
| Rifle | 2d8 | d6 | 15/30/60 | See PC Creation - Gear, Mechanized | 3 |
| $ = can optionally use Athletics instead of Shooting Skill |
Miscellaneous
| Gear | Notes | # Coin |
|---|---|---|
| Backpack | .5 | |
| Bedroll | .5 | |
| Blanket | .5 | |
| Cannon Camera | 20 Uses, Instant Printing, Weird Science | 2 |
| Candles | 5 Uses, 1 Hour Each, 2 Square Radius | .5 |
| Canteen | .5 | |
| Crowbar | .5 | |
| First Aid Kit | 3 Uses, See Rules for Healing | 1 |
| Flashlight | Unlimited Uses, 10 Square Cone, Weird Science | 2 |
| Flask | .5 | |
| Flint and Steel | .5 | |
| Goggles | .5 | |
| Grappling Hook | 1 | |
| Hammer | .5 | |
| Handcuffs | 1 | |
| Lantern | Unlimited Uses, 3 Square Radius, Requires Oil | .5 |
| Lighter | Unlimited Uses, 1 Square Radius, Requires Oil, Mechanized | 1 |
| Lockpicks | 2 | |
| Medic Kit | 5 Uses, +1, See Rules for Healing | 2 |
| Oil | 5 Hours, for Lantern and Lighter | .5 |
| Quiver | .5 | |
| Hemp Rope | 20 yards | .5 |
| Shovel | .5 | |
| Soap | 3 Bars | .5 |
| Tool Kit | 2 | |
| Torch | 1 Use, 1 Hour, 5 Square Radius | .5 |
| Umbrella | .5 | |
| Whistle | .5 | |
| Whetstone | .5 |